More than 190 nations, all the continents and around 2 billion students have been affected by the effects of the pandemic with a subsequent progressive increase in innovation in the education sector with more people resorting to immersive technologies such as virtual reality (VR) and augmented reality (AR) as theyb allow the exploration of digital learning material in new, innovative ways.
Digitizing High Education is not just about going online: it’s a new way of thinking the teaching/training process focusing on 5 main themes:
The seminar will offer the opportunity to discuss these topics considering the concrete experience developed with the students in the classroom.